Bacon Game Jam 06

Recently I’ve been spending a lot of time improving my ability to model, rig, texture, code and create kick ass games, and it’s all paid off. On the 26th, 27th and 28th of October, Me and Dan created a third person platformer for the Bacon Game Jam. The theme was Rainbows, so we obviously created a darker game about collecting fragments to restore the Rainbow Crystal. Suffice to say, the ideas is a bit rubbish, but me and Dan are extremely happy with how the game turned out, and we hope you enjoy it.


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